About me

I’m a Business Informatics graduate (B.Sc.) and current Master’s student at Hochschule Trier, combining a solid foundation in business strategy with a deep interest in Full-Stack development and Artificial Intelligence. With over three years of experience as a Project Manager during my Bachelor, I’ve learned how to bridge the gap between business needs and technological solutions.

Passionate about innovation, problem-solving, and continuous growth. I'm always eager to take on challenges that push me to learn more and do better. My goal is to create meaningful impact at the intersection of technology and business, building systems and strategies that drive real results.

Always open to new opportunities, collaborations, and meaningful conversations. Really excited to connect with you and explore how we can learn and work together!

Tech Stack

  • JavaScript

  • React

  • Node.js

  • Python

  • MySQL

  • MongoDB

  • GraphQL

  • TypeScript

  • CSS

  • Tailwind CSS

  • R

  • Next.js

  • BootStrap

  • Express.js

Licenses & Certifications

Recommendations

  • Pelin Türkmenoğlu Seskir

    Pelin Türkmenoğlu Seskir · Former Co-Worker at L4Y

    “Angga is an attentive and dedicated colleague who took his work seriously and I enjoyed working with him immensely. I can confirm his success and his ability to accomplish what he sets his mind to!”

Resume

Projects

  1. Your Time-wasting Life on Social Media and its Business Opportunities Inside

    2023 — 2025

    Managed and coordinated the EU-funded Erasmus+ SM4B project, which addressed the growing issue of social media addiction among young people aged 15–30 while promoting digital literacy, entrepreneurship, and mental well-being. The project empowered marginalised groups—including youth in state care, migrants, and disadvantaged youth through non-formal education focused on social media management, sustainable digital business practices, and mental health awareness. SM4B aligned with Erasmus+ priorities by advancing inclusion, digital upskilling, and youth employability, while transforming social media into a tool for personal development and career growth. Through local workshops, online communities, and SEO-optimised learning content, the initiative built lasting networks and open-access educational resources.


    Reference: Erasmus+

  2. Digital Marketing and AI Tools for Art VET Trainers

    2023 — 2025

    Managed and coordinated the EU-funded Erasmus+ Digital Marketing and AI Tools for Art VET Trainers project, aimed at equipping young artists and VET trainers with the digital competencies needed to promote and sell art in the online marketplace. The project developed innovative training methodologies that integrated digital marketing strategies and AI-based tools to enhance visibility, creativity, and entrepreneurship in the art sector. By aligning vocational education with current market needs, Digital Marketing and AI Tools for Art VET Trainers strengthened the employability of young artists, supported VET institutions in modernizing their curricula, and fostered cross-border collaboration on digital transformation in the creative industries.


    Reference: Erasmus+

  3. Introduction to Enterprise Resource Planning (ERP) Software for VET teachers

    2023 — 2025

    Managed and coordinated the EU-funded Erasmus+ ERP-VET project, which addressed the gap between vocational education and the labour market by equipping VET trainers with skills in Enterprise Resource Planning (ERP) systems. Responding to Europe’s persistent digital skills shortage and the high demand for ERP professionals, the project enhanced trainers’ competencies through structured workshops, mobility programs, and SEO-based digital learning resources. ERP-VET aligned with Erasmus+ priorities on digital transformation and VET modernization by fostering curriculum innovation, improving employability, and strengthening cooperation between education providers and industry.


    Reference: Erasmus+

  4. Your Time-wasting Life on Social Media and its Business Opportunities Inside

    2023 — 2025

    Managed and coordinated the EU-funded Erasmus+ SM4B project, which addressed the growing issue of social media addiction among young people aged 15–30 while promoting digital literacy, entrepreneurship, and mental well-being. The project focused on empowering marginalised youth—including those in state care, migrants, and disadvantaged women—by transforming social media from a source of distraction into a tool for personal and professional growth. Through non-formal education, online communities, and tailored workshops, SM4B equipped participants with practical skills in social media management, sustainable business practices, and digital marketing.


    Reference: Erasmus+

  5. Code for Future

    2023 — 2025

    Managed and coordinated the EU-funded Erasmus+ Code4Future project, designed to address Europe’s growing shortage of skilled coders and support youth employability through digital education. In collaboration with educational authorities and schools in Cologne and Adana, the project integrated coding and digital literacy into school curricula to inspire students to pursue careers in technology.


    Reference: Erasmus+

  6. Intergenerational Hub for the Amelioration of Sustainable Agricultural Practices and Entrepreneurial Mindset

    2022 — 2024

    The project addressed key challenges identified in the European Green Deal—such as aging farming populations, lack of green reskilling, and social isolation by connecting senior farmers with young agro-entrepreneurs to foster mutual learning, entrepreneurship, and environmental awareness. It developed innovative, non-formal educational tools including an AI-driven digital game, AgroLabs for sustainable practice training, and a comprehensive guidebook on intergenerational cooperation. Through these initiatives, GrandFriend advanced sustainable farming, strengthened civic engagement, encouraged youth participation in agriculture, and supported the EU’s long-term goal of climate neutrality by 2050.


    Reference: Erasmus+

  7. Youth Participation for Developing Sustainable Green Cities

    2022 — 2024

    Managed and coordinated the EU-funded Erasmus+ GreenCities project, which empowered young people to collaborate with municipalities and environmental organisations in developing sustainable, smart green cities. GreenCities aligned with the European Green Deal and EU Youth Strategy by promoting civic engagement, social entrepreneurship, and inclusion of underrepresented youth through digital literacy and community-based activities. The project delivered substantial impact through large-scale training programs, pilot tests, interviews, and the establishment of youth-led green NGOs.


    Reference: Erasmus+

  8. V2B: Creating NFT Opportunities on Metaverse for Art VET trainees

    2022 — 2024

    Managed and coordinated the EU-funded Erasmus+ MetaNFT project, which aimed to enhance digital competencies within the Vocational Education and Training (VET) sector, particularly among art students. The project responded to the growing importance of the Metaverse and NFTs as emerging spaces for creativity, entrepreneurship, and digital commerce, addressing the skills gap that prevents many young people, especially from disadvantaged backgrounds. MetaNFT provided VET trainees with practical training in NFT creation, digital marketing, and the use of the Metaverse for showcasing and monetizing artistic work, thereby improving their employability and fostering entrepreneurship.


    Reference: Eramus+

  9. Training for self-protection against forest fires in rural areas

    2022 — 2023

    The projects trained adults in rural areas in fire prevention and self-protective, preventive, and reactive actions, aligning with the European Commission’s policies on shifting the focus from suppression to prevention and strengthening community preparedness. Collaborated with partners from across Europe and Turkey to develop comprehensive training modules, materials, and digital platforms that promoted knowledge transfer, community resilience, and effective emergency response. Oversaw project planning, implementation, and cross-functional coordination to ensure successful delivery in accordance with EU objectives and funding frameworks.


    Reference: Erasmus+

Education

  1. Hochschule Trier - M.A in Business Informatics

    2025 — Present

    Currently studying Business Informatics in Master.

  2. University of Luxemburg - Erasmus Exchange

    2024 — 2025

    Participated in an Erasmus+ exchange semester focused on Applied Information Technology.

  3. Hochschule Trier - B.Sc in Business Informatics

    2022 — 2025

    Thesis: Strategic Cloud-Optimization in SMEs: Cost and Efficiency Effects of Green FinOps (1,3 / 4 - German Grade System)

  4. Hochschule Kaiserslautern - Studienkolleg / Pre-College

    2021 — 2022

    Completed the Studienkolleg (W-Kurs) to qualify for higher education in Germany, with a focus on economics and business subjects.

Experience

  1. L4Y Learning for Youth GmbH - Project Manager (Work Study)

    2022 — 2025

    Managed and coordinated multiple EU-funded Erasmus+ projects (KA210 & KA220) within the framework of international collaboration, overseeing project planning and implementation in line with EU funding guidelines and objectives. Coordinated cross-functional, multicultural teams across Europe to ensure effective communication, smooth collaboration, and consistent progress monitoring, while supporting the development and implementation of online platforms, websites, and digital tools to enhance project activities and outcomes.

  2. L4Y Learning for Youth GmbH - Web Developer (Pre-Internship)

    2021 — 2022

    Web-development (JavaScript, JQuery, HTML and PHP) and SQL database management

Languages

  • Indonesian · Native
    100%
  • Javanese · Native
    100%
  • Malay · bilingual proficiency
    100%
  • English · C1
    90%
  • German · C1
    90%
  • Turkish · B1
    70%
  • Dutch · A2
    30%
  • Luxembourgish · A2
    30%

My Coding Projects